

Probably this ridiculousness, is the only negative point on the game. Most of them are fairly straightforward but occasionally you'll encounter frustrating collectibles that are almost impossible to grab unless you own insane skills. The game also counts with Steam achivements. In parallel, the game-world is plenty of secrets, collectibles and side quests that it's worth to investigate, as they unlock new areas and rewards. This superb 2D world is filled with distinct areas (such as lush jungles, dark labyrinths, snow-covered mountains, underground caves or underwater temples) that are basically small pinball tables we need to beat to keep on our adventure. Moreover, late on the game, you gain new abilities like climb or swing that comes in handy. Instead, the flippers, launchers and bumpers widely present across the island are his main method of moving from one location to another. Yoku can walk along flat surfaces or gentle slopes, but unlike most platforming games, he can’t even jump. As a consequence, our cute beetle was tasked with bringing all the leaders together to health the last god alive.

Sadly, things start falling apart pretty quick, as the island's god figures were attacked by something called the God Slayer. Yoku arrives on Mokumana island, ready to start his new job as a postman. The final result is a charming, delightful, and wonderfully satisfying experience. This mashup of genres succeeds despite being an uncommon combination, and seriously I hope they start a new franchise, because I want to play a lot more of this. I couldn't believe those genres can be put together and succeeds!ĭeveloped by Swedish indie studio Villa Gorilla, Yoku’s Island Express game is a metroidvania-style pinball adventure, in which you play the part of Yoku, an adorable little beetle.
